Fan art modern re-imagining of the early 2000s platformer mascot, TY the Tasmanian Tiger.
Fan art modern re-imagining of the early 2000s platformer mascot, TY the Tasmanian Tiger.
Part of my final university character project, I tasked myself with creating a group of mismatched outlaws, based on a story concept I had crafted. Sculpted/rendered in zBrush and composited in Photoshop.
Final render of my re-imagining of Moneybags, the thieving bear from the Playstation classic, Spyro Gateway to Glimmer. Sculpted/rendered in zBrush and composited in Photoshop.
Turnaround model sheet for Moneybags, part of a series of mock-ups for potential character designs for the upcoming Spyro trilogy remaster. Sculpted/rendered in zBrush and composited in Photoshop.
Final render of my re-imagining of Sgt Byrd, the the high-flying military penguin from the Playstation classic, Spyro Year of the Dragon. Sculpted/rendered in zBrush and composited in Photoshop.
A scheming poltician who is always willing to turn a (literal) blind eye to the corruption that surrounds him. Rendered in zBrush and composited in Photoshop.
A better look at the Abbas bust to highlight sculptural detail.
A quick sculpt based loosely on a concept that never saw the light of day. Sculpted/rendered in zBrush and composited in Photoshop.